beta.vero.site

βετα.vero.site
(obviously, a held item you can use to Mega Evolve into a betaveros.)

Hi! I'm Brian, most common online handle betaveros, a math and computer science nerd meandering through the second year of college (undergraduate at MIT, class of 2019). I like combinatorics, complexity theory, functional programming, singing/rapping in the shower, and puzzles. This is my website. One of them, anyway.

At MIT, I live on Floorpi in East Campus. I'm involved with SIPB, the student computing group at MIT that manages lots of services (including scripts.mit.edu, which is currently serving this website), and ESP, a student group that runs a huge variety of classes for middle- and high-school students. I sing bass with Techiya even though I'm pretty sure I'm a tenor.

Here is my (public) résumé. You can reach me at (my most common online handle)@mit.edu, or the email in my résumé.

I was bored enough to create a FAQ.

Things I've made:

bcodex: a command-line utility in Haskell (as well as tiny JS app) for flexibly converting between puzzlehunt/CTF-y "encodings". 4861707079 cHV6emxpbmc=!
gridderface: a Scala app that lets you create or draw on grid-based puzzles (Nikoli logic puzzles, crosswords, etc.) with the keyboard
clicker.html, a dumb thing from 2010 that nevertheless provoked one person to respond:
why the f@#$ am I playing this game
what the hell man
The retroactively official goal is 16,384 clicks :)
...have I mentioned puzzles yet!?

Things I've worked on:

The ESP website, a custom Django site we manage all our educational programs with. It's open-source on GitHub!
Dropbox Paper, a fantastic doc editor for collaboration and brainstorming, which I did during a summer 2016 internship. Try it!
Stone Campus, a Taiwanese provider of programming classes and material, run by my father.
the SIPB office's music spooler, a Perl monstronsity which appears vaguely related to Gutenbach
Puzzletron, software for editing/testing puzzles for the MIT Mystery Hunt, which I hacked on quite a bit as part of the 2015 writing team
Habitica, an (open-source!) RPG for gamifying your life. OK, I only added maybe ten lines of code ever, but I couldn't resist :)

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